UNDR[H2O] Update: Our Game Jam

As our team can tell you, making a game is a tough yet rewarding experience. UNDR[H2O] (pronounced “underwater”) has been in development for several weeks now, but it all started at a game jam earlier this summer. I chatted with some of the guys on the team, and the general consensus was clear: the game jam was not only a lot of fun for everyone involved, but it was also an incredibly productive time for development of UNDR[H2O].

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