Discussing VR at La Salle High School

Earlier this month, Marc, Courtney and Tyler visited La Salle High School, Marc’s alma mater, to talk about computer animation and what it’s like working on UNDR[H2O].

Continue reading “Discussing VR at La Salle High School”

UNDR[H2O] Update: Our Game Jam

As our team can tell you, making a game is a tough yet rewarding experience. UNDR[H2O] (pronounced “underwater”) has been in development for several weeks now, but it all started at a game jam earlier this summer. I chatted with some of the guys on the team, and the general consensus was clear: the game jam was not only a lot of fun for everyone involved, but it was also an incredibly productive time for development of UNDR[H2O].

Continue reading “UNDR[H2O] Update: Our Game Jam”