It’s finally time. We’re finally ready to showcase our first game, UNDR[H2O], to friends and family this weekend, then to everyone else just two weeks later.

We’ve been hard at work on UNDR[H2O] for several months, and we’re incredibly proud of everything our team has accomplished. The game still isn’t complete, but we’re now at the point where we feel comfortable showing off our current progress with the world.

We’re starting by giving an early showcase of the game to our friends and family over the coming weekend. They’ve supported us over the past several months of development, and we’re excited to give them the first glimpse of what we’ve been working on. We hope and certainly think they’ll like what they see.

Then, over Halloween weekend, we’re off to GDEX, a gaming convention in Columbus, Ohio. GuessworkVR will be exhibiting at the convention and showing off UNDR[H2O]. This will be the first time we show the game to the general public, so if anyone is interested in seeing what we’ve been working on, that’s the place to do it. For more information on GDEX, you can read our article about it at this link. We hope to have more specifics about the event to share with you soon, so stay tuned.

This update is a bit short, we know. But nonetheless, we felt it was important to share with you the milestone we’ve achieved: a playable, showable build of UNDR[H2O] that is ready for players to dive into. We’re very excited for these upcoming opportunities to share our project with you all, and we hope you’re excited to give it a try.

See you at GDEX.

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